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News

GameGPU
en.gamegpu.com > news > igry > dlss-5-snizil-fps-na-rtx-5080-s-55-do-30-v-cyberpunk-2077-s-polnoj-trassirovkoj-putej-v-4k

DLSS 5 dropped FPS on RTX 5080 from 55 to 30 in Cyberpunk 2077 with full path tracing in 4K

1+ hour, 52+ min ago   (299+ words) en.gamegpu.com Detailed benchmark results for the experimental DLSS 5 neural network rendering technology have been published online The system is powered by an Asus TUF Gaming GeForce RTX 5080 OC graphics accelerator with 16 GB of video memory The benchmark configuration…...

GameGPU
en.gamegpu.com > news > zhelezo > neural-texture-compression-umenshit-razmer-igr-playstation-6-na-85-s-150-do-25-gb

Neural Texture Compression will reduce the size of PlayStation 6 games by 85% from 150 to 25 GB.

17+ hour, 52+ min ago   (234+ words) GameGPU The next-generation PlayStation 6 console will feature hardware support for AMD's Neural Texture Compression technology for compressing graphics data The need for silicon decompression units is driven by a global shortage of RAM and flash memory chips, fueled by the…...

GameGPU
en.gamegpu.com > news > igry > dlss-5-sdelal-grafiku-need-for-speed-unbound-blizhe-k-sovremennomu-remasteru-v-4k

DLSS 5 brings Need for Speed ​​Unbound's graphics closer to a modern 4K remaster.

19+ hour, 12+ min ago   (214+ words) GameGPU A graphical demo of the arcade racing game Need for Speed ​​Unbound has been released online, featuring the experimental DLSS 5 neural network scaling technology The footage, captured in ultra-high 4K resolution, aims to demonstrate the limits of upgrading…...

GameGPU
en.gamegpu.com > news > igry > geforce-rtx-4060-vydala-171-fps-v-the-last-of-us-part-ii-s-dlss-5-i-mfg

GeForce RTX 4060 delivered 171 FPS in The Last of Us Part II with DLSS 5 and MFG

2+ day, 13+ hour ago   (244+ words) GameGPU A user conducted practical benchmarks of the Nvidia GeForce RTX 4060 graphics card in the PC version of the game The Last of Us Part II With the integration of DLSS 5 technology and Multi-Frame Generation (MFG) The new DLSS 5 algorithm…...

GameGPU
en.gamegpu.com > news > igry > dlss-5-usilil-detalizatsiyu-i-mikrokontrast-v-resident-evil-7

DLSS 5 boosts detail and microcontrast in Resident Evil 7

2+ day, 19+ hour ago   (219+ words) GameGPU Benchmarks for DLSS 5 neural network rendering in the horror game Resident Evil 7 have been published online, using a Zotac GeForce RTX 4060 Twin Edge graphics accelerator with 8GB of GDDR6 video memory The tests were conducted on a system with a ten-core…...

GameGPU
en.gamegpu.com > news > igry > pubg-battlegrounds-poluchila-dlss-4-5-i-fsr-4-1-v-obnovlenii-43-1

PUBG BATTLEGROUNDS received DLSS 4.5 and FSR 4.1 in update 43.1

3+ day, 47+ min ago   (192+ words) GameGPU The developers of the popular battle royale shooter PUBG BATTLEGROUNDS have released update 43.1 for PC, which is aimed at significantly increasing graphics performance and improving visual quality The patch's key innovation is the official integration of advanced image scaling…...

GameGPU
en.gamegpu.com > news > igry > rtx-5090-obespechila-90-fps-v-4k-dlya-marvels-wolverine-s-ps5-pro-i-dlss-5

RTX 5090 delivers 90 FPS at 4K in Marvel's Wolverine with PS5 Pro and DLSS 5

3+ day, 31+ min ago   (445+ words) GameGPU RTX 5090 delivers 90 FPS at 4K in Marvel's Wolverine with PS5 Pro and DLSS 5 We benchmarked the NeuralScreen utility using NVIDIA DLSS 5 neural network renderer libraries during a review of the PlayStation 5 Pro exclusive Marvel's Wolverine prior to its official release on…...

GameGPU
en.gamegpu.com > news > igry > vliyanie-dlss-5-na-silnoe-padenie-fps-v-igre-red-dead-redemption

DLSS 5's Impact on Severe FPS Drops in the Game Red Dead Redemption

2+ day, 23+ hour ago   (183+ words) GameGPU Detailed results of comparative benchmarking of DLSS 4 and DLSS 5 image scaling technologies in the cult game have appeared online Red Dead RedemptionAll tests were conducted in ultra-high 4K resolution using the flagship Nvidia GeForce RTX 5090 graphics accelerator The published data…...

GameGPU
en.gamegpu.com > news > igry > advanced-ray-tracing-uluchshila-otrazheniya-i-osveshchenie-v-marvels-wolverine-na-ps5-pro

Advanced Ray Tracing improves reflections and lighting in Marvel's Wolverine on PS5 Pro.

3+ day, 31+ min ago   (485+ words) en.gamegpu.com Advanced Ray Tracing improves reflections and lighting in Marvel's Wolverine on PS5 Pro. We benchmarked Advanced Ray Tracing in the action game Marvel's Wolverine on the PlayStation 5 Pro console and assessed the impact of hardware ray tracing on…...

GameGPU
en.gamegpu.com > news > igry > kastomnyj-mod-dlss-frame-generation-poluchil-masshtabnyj-apdejt-proizvoditelnosti

Custom DLSS mod Frame Generation received a major performance update

3+ day, 34+ min ago   (257+ words) GameGPU The DLSSG Native project has received update 0.2.3, which significantly improves the performance of DLSS technologies Frame Generation и Multi Frame Generation on video cards of the series GeForce RTX 30The developers optimized the execution of computing kernels, implemented operation merging,…...