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News
Rooms Change When You Look Away in This Sci-Fi Horror Game
2+ day, 23+ hour ago (140+ words) Developer liamflannery56 created the game within a week. In this sci-fi survival horror game, titled Impermanence, developed by liamflannery56, observation and focus are key, as the shady rooms change every time you look away. Blinking counts too. In the game, players constantly…...
This Free Blender Tool Makes Hair Rigging Easier
3+ day, 20+ hour ago (220+ words) Automatically create deform bone chains along stylized hair strands. If you're working with stylized 3D characters, this new Blender tool can save you the hassle of placing hair bones manually during rigging. It automatically generates bone chains from a selected hair…...
This Simulation Game Encourages You to Be a Reckless & Fast Bus Driver
2+ day, 10+ hour ago (216+ words) Add it to your wishlist! Thank You Bus Driver is a simulation game that will have you playing as a bus driver who needs to finish the day, breaking the rules as little as possible and getting thank-yous in return....
What to Play: Top-10 Best Games From Steam Programming Fest 2026
1+ day, 11+ hour ago (730+ words) Discover 10 of the best games featured in Steam Programming Fest 2026, including programming puzzles, hacking simulators, automation games, and creative coding experiences. To narrow the event down to ten recommendations, we considered Steam user reviews, critical reception, originality, and how meaningfully…...
Blender Add-On Lets You Add Jiggle Physics to Bodies, Clothes & Hair
1+ day, 13+ hour ago (177+ words) You can add movement to as many items of clothing as you need. JiggleGen 2.0 is a Blender add-on, created by pathnode, that uses Blender's cloth simulation to add physics effects to bodies, clothing, and hair. The author explained that this…...
True Photon-Traced Caustics For Blender's Cycles
1+ day, 19+ hour ago (136+ words) Just one checkbox in the render settings, and it works with any existing scene. It really is just one checkbox. Once it's enabled, move the light in the viewport on the right and the render on the left updates instantly....
Try This Authentic PS1-Style Rendering Add-On For Godot
1+ day, 20+ hour ago (292+ words) Calin P used his hardware knowledge to break down how the PS1 graphics work and how to recreate them in Godot. The wave of indie games going for the PlayStation 1 aesthetic is nothing new, but lately it feels like there are…...
Steam Leak Reveals Achievements for Unreleased and Unannounced Games
1+ day, 15+ hour ago (213+ words) The leak was discovered by Exophase. A significant leak from Steam has surfaced achievement lists for many unreleased games, several of them highly anticipated, and others that haven't been announced yet. The leak was noticed by Exophase, a site that…...
Marvel's Wolverine Scores Are Mixed, Below Insomniac's Previous Games
1+ day, 21+ hour ago (232+ words) Critics praise the combat and visuals, but point to repetitive gameplay. Marvel's Wolverine releases on September 15 on PlayStation, but critics and the press have already published their first reviews. Surprisingly, the PS exclusive has received mixed reviews, with a 78 on…...
How EchoForge Uses Spatial Sound to Build 3D Worlds in Unity
1+ day, 17+ hour ago (867+ words) Researchers Anamaria Buliga and Kamil Tebani explain how EchoForge combines spatial audio analysis, scene graphs, and procedural generation to transform sound recordings into explorable and interpretable 3D environments in Unity. Editor's Note: Most 3D scene-generation systems begin with an explicit visual description,…...